Topics for bachelor's, master's and diploma thesis
On this page you will find various topics for student projects. In the respective fields there is a broad spectrum of topics that can be covered in the context of a bachelor's, master's or diploma thesis and other academic activities, such as seminar papers or internships. In addition, we constantly have numerous other topics at all skill levels which we would be happy to discuss with you. Talk to us!
The following range of topics is available:
Choose and read an article on one of the following blogs:
Answer the following questions for any blog article:
- Is it’s claim or content scientifically proven? Can you verify the prove?
- If there are no scientific sources, how could a scientific experiment look like to prove the claim of the article?
There are 2 fields of problems:
- How to connect easily?
- How to interact with a remote public display (collaboratively)?
Jorge C. S. Cardoso and Rui José, “Interaction Tasks and Controls for Public Display Applications,” Advances in Human-Computer Interaction, vol. 2014, Article ID 371867, 17 pages, 2014. https://doi.org/10.1155/2014/371867.
Choose any (real, non-tutorial) challenge from Kaggle and solve it. The main goal is to develop a baseline and an improvement to this baseline. You don’t have to score the 1st place or make an actual improvement as long as the reasoning that it could improve the baseline is valid.
Here are some example challenges:
Important questions, which can be answered:
- How to detect bias in ML?
- How to reduce bias in ML?
Identify at least one cultural difference in the design of user interfaces in your work. Develop a design recommendation and test it with users from as many different cultural areas as possible. Is it possible to design the interface in such a way that the cultural background remains negligible?
Kim, J. H., & Lee, K. P. (2005). Cultural difference and mobile phone interface design: Icon recognition according to level of abstraction. In Proceedings of the 7th international conference on Human computer interaction with mobile devices & services (pp. 307-310). ACM.