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TEC_KNO_logical Activities

Projects Conferences Workshops Events
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ARCHIVE

November 2023 - Dezember 2024

In everyday encounters with important places and landmarks in a modern city like Chemnitz, their historical and cultural significance often remains hidden. Historically meaningful artifacts and sites are no longer visible after destruction and reconstruction, no longer exist or have been removed from their original context.
ARCHIVE is the akronym for Augmented Reality in Chemnitz for Historical, Inclusive, and Virtual Experiences. The aim of this project is to create a platform that makes historical content both accessible and easy to understand using augmented reality (AR). In the medium term, the platform will form the basis for the development of new, interdisciplinary teaching formats and for research into accessibility for people with visual impairments.

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© Shane Aldendorff

Local Publics and Social Conflicts around AI Security Technologies (LoKI)

Philipp Knopp
02/2025 – 02/2026

Local civil societies are increasingly faced with the emergence of AI security systems. Against this background, the participatory project LoKI focuses on the negotiations in public spaces in which AI systems are used. Studying the case of an AI-based police CCTV system at Hansaplatz in Hamburg (Germany), the project develops resources that will support local civil societies to stipulate an informed engagement with AI technologies their opportunities and risks. The project examines (1) socio-technical surveillance practices and their effects in the specific context, (2) how relationships between socio-spatially anchored groups and state actors change with the use of AI and (3) how local disputes about AI technologies change their implementation (feedback processes). LoKI is a cooperation of the Department of Media Studies at the TU Chemnitz and the Department of Criminological Social Research at the University of Hamburg. The project is funded by the Mercator Stiftung.

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bitplush

June 2023 - June 2026

Haptically and aesthetically sophisticated smart soft toys that enable spatially separated family members to interact implicitly and imaginatively to express nuanced and multimodal interpersonal connectedness are a suitable use case for proximity over distance. The interdisciplinary network of Anhalt University of Applied Sciences, Chemnitz University of Technology, TITV Greiz - Institute for Special Textiles and Flexible Materials, Kösener Spielzeugmanufaktur is researching this design space with the aim of opening up and making available the technical, social and design facets of multimodal and low-threshold interaction for individual soft toys. At the core of the socio-technical innovation are multimodal and low-threshold communication channels that offer a data-saving alternative to surveillance technology, supplementing emotional bonds between separated family members with multimodal and implicit forms of expression without replacing other forms of social interaction. The network links Germany's rich craft tradition of producing soft toys with the technology field of smart textiles, multimodal interactions and the Internet of Things. In addition to these craft, technical, informatics and design competences, there are also competences in the sound psychological investigation of the effect and cause of proximity over distance. Our network integrates specific expertise from the Central German region.

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Technisierung von Wissen

25.-26. January 2024

A conference of the Section for the Sociology of Knowledge. The "certainty" that things "are real and have determinable properties" (Berger/Luckmann), in short: knowledge, is a social and communicative production that shapes the historical form of social institutions and worlds of meaning. In addition to language and material objectifications, artefacts of the digitalized world are increasingly essential for the historical transmission of knowledge, but also for the subjective and meaningful appropriation and modification of such certainties. At the latest at the moment when automated machine systems, platform technologies, synthetic interaction situations, knowledge graphs, global mediascapes, artificial intelligence systems and the like become relevant in everyday practice, the question arises as to what part processes of mechanization play in the social processing, change and production of reality. The conference explores the question of how and with which concepts current experiences of technologized social reality(ies) and processes of the technologization of knowledge can be described, understood and explained in terms of their genesis, preconditions and consequences.

official website

XR4ALL

29.-30. November 2023

When will XR (finally) become as common as smartphones? Recent years have brought significant technological AR and VR progress as well as significant industry investments in platforms, devices, and applications. Still, this technological progress and widespread availability are yet to be met with individual and societal acceptance and adoption. XR4all has been a full day event on the puzzle of fast progress and slower adoption – bringing together stakeholders from academia, industry, arts, and grassroots associations to discuss and understand user needs and potential barriers to public acceptance. The focus of this event was to bring XR to individuals and society.

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Limits of Understanding Socio-technical Constellations. Desiderata of Transdisciplinary Collaboration

Workshop
27/28.03.2025

The workshop aims to foster trans- or interdisciplinary understanding between the humanities and technology-oriented disciplines in order to identify common research desiderata. Against the background of the current technicalization of knowledge in many areas of everyday life, we want to discuss socio-technical phenomena and case studies in which the social sciences and humanities come up against the limits of understanding technological systems and, conversely, technology-oriented disciplines come up against the limits of understanding social forms, processes and relevancies. Our discussion will be based on short problem-oriented inputs (15-20 minutes), which ideally also illustrate a respective socio-technical research subject or a respective socio-technical problem using material examples. The workshop is part of our research cooperation “Tec:kno - Technisierung von Wissen”.

Moderators: Lewis Chuang, Michael Müller, Organization: Anne Sonnenmoser

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Hermeneutics of Digital Images

Summer School Qualitative Religious Studies,
5./6. September 2024

The workshop is aimed at theologians who deal with the significance of digital image technologies in the world of religious communication and faith. It will provide an opportunity to discuss general aspects of image theory as well as questions of methodology and research design. Participants study current digital image phenomena and practice analyzing large image data corpora. The aim is to develop confidence in dealing with image data and in drafting research designs.

Exploring Computational Ontologies

Workshop-Series
started December 2023

We encounter technologies not only mediated and guided by people, but also as knowledge reified in machines, interfaces or tools. It is entirely possible to use or operate such devices without knowing or mastering the forms of knowledge on which they are based. Digital technologies in particular largely conceal the forms of knowledge underlying their modes of operation and usually present themselves to their users in the form of 'intuitive' interfaces and smart designs. In the workshop series led by Dr. Anne Sonnenmoser, together with AI experts, we will address the genesis and structure of computational ontologies and thus an essential element of the computer-related and expert-led constitution of knowledge orders of the Semantic Web, which is largely invisible in everyday practice. The first workshop was led by Dr. Anne Sonnenmoser on December 15, 2023.

bitplush Workshop

06. December 2023

The bitplush workshop was a milestone in the project at the end of the year. Here, the plush library was put through its paces, the use of various sensors and actuators was examined, visions for the coming year were spun at the Instant Archetype Tarot Reading and we examined potential conference contributions. The plush version of our popular Loaded Dice was also presented, and of course there was a lot of cuddling with samples from our partner the Bad Kösener Spielzeugmanufaktur.
official website

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Bridging Realities

29. November 2023

We inhabit a physical environment governed by the rules of nature, e.g. gravity, friction, time etc. Advances in digital technology allows us to experience virtual environments that are "free" of such constraints. Should these two worlds - physical and virtual - be so clearly detached from one another? In this tutorial we introduced participants to a bidirectional Input-Output pipeline, based on open-source software and hardware, to enable them create intuitive interfaces between the two worlds.

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Symposium „Künstliche Intelligenz und qualitative Forschung“

with Kai Dröge, Michael Müller, Stefan Rädiker, Hella von Unger,
Moderation: Günther Mey

Berliner Methodentreffen (BMT) 2024
27. July 2024

Despite all the skepticism and debate about limitations and dangers, current discussions in the field of qualitative research deal less with whether AI technologies can be used at all and more with the “how”. There do exist proposals on how AI can be used as an element in data interpretation, evaluation software integrates functions and there are attempts to use AI as a co-interpreter in research workshops/groups. This gives the impression of an infinite wealth of possibilities. However, there are also initial sobering experiences from research practice that show that the development of useful application scenarios for AI in qualitative research is still in its infancy. Against this background, the symposium will comment on the developments and discuss the challenges, whereby the focus is not limited to AI in data analysis, but includes all other phases of research: from researching the current state of research, formulating the research question and developing “instruments” (guidelines etc.) to the presentation of research results (including visual animations). Aspects of research ethics and questions of “good scientific practice” in general are also examined.


Berliner Methodentreffen

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"Technisierung von Wissen – Eingriffe in die Gewissheitsquellen alltäglichen Handelns“

Lecture by Michael R. Müller

5. July 2024

“Technicalization of knowledge – Interventions in the sources of certainty of everyday action”: Sociology of knowledge does not use the concept of knowledge to address epistemological problems. Its subject are the pragmatic and social-communicative sources of certainty on which our actions are based, as well as the problematic nature of these sources of certainty and, not least, their social processing and transformation. In this sense, it is necessary to describe the extent to which the sources of certainty of everyday actions change not only in the context of religious or political processes, but also in the context of the development and use of complex digital technologies.

Tagung: Die Zukunft der Tradition

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Sieh dir die Maschinen an!

Bildentwürfe des Menschlichen und Sozialen im Technologiedesign

Lecture,
26. June 2024

As part of the exhibition „Sieh dir die Menschen an! Das neusachliche Typenporträt im Kontext der Weimarer Zeit“, the Gunzenhauser Museum, the Kunstsammlungen Chemnitz and Chemnitz University of Technology are organizing a lecture series on the subject of "Measurement, Normalization, Classification". In our lecture, we will look at concepts of ‘the human’ and ‘the social’ in technological design. We will trace the paths and aberrations of anthropomorphism and discuss current developments towards a sociomorphic technology design.

Humans & Technology Summer School

24.-29. September 2023

The German Summer School for Human Factors 2023 had the theme “Technology for Good”. All contributions consider how their research could serve the “greater good” of individuals and society.
The event was organized for postgraduate students (Masters & PhD) and postdoctoral researchers interested in how humans perceive, reason and feel about, and behave with technical systems. The objective of the Summer School for Human Factors was to offer a space for early-career researchers (ECRs) to connect with one another and to help each other with planning, interpreting, and handling problems encountered during one’s early scientific career. Beside the support from other ECRs, the summer school has been attended by invited late-career researchers to provide constructive scientific and career feedback This was a free event for all members of the DGPs (and affiliates).

official website

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FQS Special Issue "Digital Images and Visual Artifacts in Everyday Life: Changing Media— Changing Uses—Changing Methods"

Call for Papers
20 July 2023

The spread of digital media has brought about new everyday uses of images and other visual artifacts and is significantly changing social life and social communication. Consequently, face-to-face relationships are medialized, and bodily references are transformed, not least in technical interfaces such as interaction with robots. In digital and especially social media, photographs become a means of expression of personal self-presentation and social self-location. Videos are not only presented to document experiences and events but, in their use on portals such as YouTube or TikTok, also prove to be a way of participating in public discourses against the background of visual media. All this has consequences for the theoretical understanding of the interplay of communication, interaction and action. The challenge of developing adequate concepts in view of new social realities is accompanied by the methodological challenge of designing appropriate social science analyses of these constantly changing and newly emerging phenomena.

www.qualitative-research.net

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Big Image Data

2. KKC-Symposium Bildhermeneutik,
6. June 2023

The methodology of figurative hermeneutics is highly applicable to the analysis of large digital image data. As part of the KKC symposium, the participants discussed the challenges and potential of a hermeneutics of technologized forms of communication with images.

Build-your-own EDT Hackathon

14. March 2023

Embodied digital technologies (EDTs) are increasingly prevalent, even in public spaces. We encounter non-human agents that serve as teleconference avatars, delivery drones, and even in our own households, vacuum cleaners that can find their way around. How do they sense the environment? How do they "know" what to do and how to carry out these plans? More importantly, how can their behavior be designed that they are not merely automated behavior with physical bodies but co-agents in shared environments, whose agency we accept as we go about our daily business.
The goal of this one-day hackathon was to help better understand how EDTs function and to co-create the culture of tomorrow's hybrid societies.

official website

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Open day Humans & Technology

3. February 2023

Technology is developed by people for people and is used by individuals for their own goals, for cooperating in organizations for common goals and the goals of others, for communication, as an instrument of discovery, and for technically mediated access to the world. Technology is a cultural achievement that has human society as a prerequisite while having an impact on human societies and changing the world as a living space. The area of Humans and Technology is one of three Core Competencies of the Chemnitz University of Technology and the one in which the Faculty of Humanities plays a key role.
This was a one-day retreat to demonstrate the potential of good collaboration and develop new research strategies, hosted by the eponymous professorship of Humans and Technology in the Virtual Environment Learning Lab.

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© Sabrina Tietz, TU Chemnitz

Social Displays

2020 - 2024

Social Displays. On the Accountability of Embodied Digital Technologies in Everyday Life (SFB 1410 “Hybrid Societies”, DFG)
Within this project we investigate the communicative integration of embodied digital technologies (EDTs) such as driverless cars or artificial companions into the social world’s routines of action and cooperation. Our micro-sociological hypothesis is that a reliable cooperation of humans and EDTs, in which EDTs have to decide and act autonomously to some degree, presumes the human cooperation partners to be informed clearly about the EDTs’ alignment in the situation and the EDTs’ overall accountability. We therefore analyze different anthropomorphic, zoomorphic, fictional, and purely functional displays used in the development of EDTs. The project systematically asks about the (meta-)communicative constitution of accountability seeking to reconstruct different social types and taxonomies of (non-human) accountable others.