Select an "optimized" way to draw the coloring of the domain ( [Filled] ). By default, for each small triangle (or quadrilateral) a set of polygons - one for each color - is generated. If all those very small polygons have to be drawn this may take a while. There are implemented three different optimization algorithms (one worse than the other). These algorithms are to reduce the number of polygons by connecting them to larger ones. This may considerably reduce the pixel data which has to be transferred (by 30 ... 90 percent). However, this will need a lot of computational time, but at least, this can be done completely parallel on each processor. It is sure that the drawing to the window will be faster if the polygons are optimized before. But it is generally not clear if the total time can be reduced. This depends on the number of nodes in the subdomains, the number of colors and the current data values. The different modes are:
The default case (no optimization) would lead to very large (and hence slowly loadable) postscript files if [PSopen] is active. Therefore, postscript output is always optimized using the last mode selected with [OptFil] or mode 2, if none was selected before. Thus, to avoid time-consuming optimization and accept large postscript files instead, you must select [OptFil] mode 0 before. |
![]() |
|---|