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Hier sind noch einmal die Publikationen der Mitarbeiter der Professur GDV aufgelistet. Sie können sich diese auf- und absteigend, sowie alphabetisch anzeigen lassen. | |
| Alle Publikationen der Professur | |
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Publikationen im Jahr: 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 >> |
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Kühnert T., Brunnett G.: Fur Shading and Modification based on Cone Step Mapping , Computer Graphics Forum Vol. 31, Issue7, pp. 2011 – 201, ISBN/ISSN ISSN 1467-8659 |
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Küszter V., Rusdorf S., Brunnett G.: Verbesserung des Kollisionsverhaltens des Position-Based-Dynamics-Verfahrens bei Kleidungssimulation über Animationsconstraint , 9. Workshop der GI-Fachgruppe VR/AR, September 2012, pp. pp. 167–17, Shaker Verlag, ISBN/ISSN ISBN 978-3-8440-1309-2 |
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Kühnert T., Rusdorf S., Brunnett G.: Technischer Bericht zum virtuellen 3D-Stiefeldesign , Chemnitzer Informatik-Berichte, CSR-12-02, Faculty of Computer Science, Chemnitz University of Technology, pp. 1-139, ISBN/ISSN ISSN 0947-5125 |
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Rau C., Brunnett G.: Anatomically correct adaption of kinematic skeletons to virtual humans , Proceedings of the International Conference on Computer Graphics Theory and Applications (GRAPP), pp. 341-346, ISBN/ISSN 978-989-8565-02-0 |
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Hörr C., Lindinger E., Brunnett G.: Considerations on Technical Sketch Generation from 3D Scanned Cultural Heritage , Erzsébet Jerem, Ferenc Redő und Vajk Szeverényi (Hrsg.): On the Road to Reconstructing the Past., CAA 2008, 36th International Conference, pp. 258-267, Archaeolingua, ISBN/ISSN 978-963-9911-30-7 |
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Wagner S., Hörr C., Brunner D., Brunnett G.: What You Give is What You Get: Multitype Querying for Pottery , Erzsébet Jerem, Ferenc Redő und Vajk Szeverényi (Hrsg.): On the Road to Reconstructing the Past., Proc. CAA 2008, 36th International Conference, pp. 156-162, Archaeolingua, ISBN/ISSN 978-963-9911-30-7 |
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Kühnert T., Rusdorf S., Brunnett G.: Virtual Prototyping of Shoes , IEEE Computer Graphics and Applications, pp. pp. 30-42, ISBN/ISSN ISSN 0272-1716 |
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Kühnert T., Brunner D., Brunnett G.: CSR-11-02 Betrachtungen zur Skelettextraktion umformtechnischer Bauteile , Chemnitzer Informatik-Berichte, pp. 1-66, ISBN/ISSN 0947-5152 |
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Brunner D., Brunnett G.: CSR-11-01 Closing feature regions , Chemnitzer Informatik-Berichte, pp. 1-18, ISBN/ISSN 0947-5152 |
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Zhang L., Brunnett G., Rusdorf S.: Real-time Human Motion Capture with Simple Marker Sets and Monocular Video , Journal of Virtual Reality and Broadcasting, GI VR/AR Workshop 2009 Special Issue, pp. Volume 8 /, ISBN/ISSN 1860-2037 |
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Hörr C., Brunnett G., Vix C.: Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts , Proc. 6th Intl. Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging 2010, Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, pp. 41–49, ISBN/ISSN 978-3-905674-24-8 |
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Hörr C., Kienel E., Brunnett G.: Vectorizing Hand-Drawn Vessel Profiles with Active Contours , accepted for CAA 2010, Granada |
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Zhang L., Rusdorf S., Brunnett G.: Data-Driven On-Line Generation of Interactive Gait Motion, Articulated Motion and Deformable Objects , Proc. of the 6th International Conference on Articulated Motion and Deformable Objects, AMDO 2010, Port d’Andratx, Mallorca, Spain, July 7-9, 2010, pp. 250-259, Springer Berlin / Heidelberg, ISBN/ISSN 978-3-642-14060-0 |
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Kronfeld T., Brunner D., Brunnett G.: Snake Based Segmentation of Teeth from Virtual Dental Casts , Journal of Computer-Aided Design & Applications, Vol. 7(2), pp. 221–233, CAD Solutions, ISBN/ISSN 1686-4360 |
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Brunner D., Brunnett G.: Divergence Analysis of Discrete 2-d Shapes , Journal of WSCG 2010, WSCG 2010 conference, pp. pp. 57-63, ISBN/ISSN 1213-6972 |
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Zhang L., Rusdorf S., Brunnett G.: Echtzeit-Bewegungserfassung mit geringem Marker-Satz und monokularen Videodaten , Proceedings, 6. Workshop der GI-Fachgruppe VR/AR, pp. 115-126, Shaker Verlag, ISBN/ISSN 978-3-8322-8662-0 |
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Kronfeld T., Brunner D., Brunnett G.: Snake-basierte Segmentierung von Zähnen aus virtuellen Gebissmodellen , Proceedings, 6. Workshop der GI-Fachgruppe VR/AR, pp. 25-36, Shaker Verlag, ISBN/ISSN 978-3-8322-8662-0 |
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Hörr C., Brunnett G.: Boon and Bane of High Resolutions in 3D Cultural Heritage Documentation , accepted for Proc. 2nd Conference on Scientific Computing & Cultural Heritage, SCCH, Springer |
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Hörr C., Lindinger E., Brunnett G.: New Paradigms for Automated Classification of Pottery , Chemnitzer Informatik-Berichte, CSR-09-06, to appear in Proc. CAA 2008, ISBN/ISSN 0947-5125 |
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Kienel E., Brunnett G.: Tile-based Image Forces for Active Contours on GPU , Proceedings of Eurographics 2009 - Short Papers, Eurographics 2009, pp. 89-92, ISBN/ISSN 1017-4656 |
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Kienel E., Brunnett G.: GPU-Accelerated Contour Extraction on Large Images Using Snakes , Chemnitzer Informatik-Berichte, CSR-09-02, pp. 1-12, Faculty of Computer Science, Chemnitz University of Technology, ISBN/ISSN 0947-5125 |
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Wagner S., Hörr C., Brunner D., Brunnett G.: Grundlagen für das Retrieval rotationssymmetrischer Gefäße , Tagungsband Workshop Audiovisuelle Medien, WAM 2009, pp. pp. 79-92, ISBN/ISSN 9-78300-278587 |
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Hörr C., Brunnett G.: Similarity Estimation on Ancient Vessels , GraphiCon Proceedings 2008, pp. 94–100, ISBN/ISSN 978-5-95560-112-0 |
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Lindinger E., Hörr C.: Hightech meets handmade - Ein neu entwickeltes 3D-Scanverfahren für archäologische Objekte , Arbeits- und Forschungsberichte zur sächsischen Bodendenkmalpflege, Band 48/49, pp. 9–18, Landesamt für Archäologie Sachsen mit Landesmuseum für Vorgeschichte, ISBN/ISSN 978-3-910008-83-0 |
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Brunner D., Brunnett G.: Fast Force Field Approximation and its Application to Skeletonization of Discrete 3D Objects , Computer Graphics forum journal, Vol. 27, No. 2 (2008), Eurographics 2008, pp. 261-270, ISBN/ISSN 0167-7055 |
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Brunner D.: Segmentierung und Klassifizierung von 3d-Objekten: Skelettierung von 3d-Objekten auf kubisch-raumzentrierten Gittern und deren Anwendungen , , Vdm Verlag Dr. Müller, ISBN/ISSN 978-3836486156 |
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Vanco M., Hahmann B., Brunnett G.: Surface Reconstruction from Unorganized Point Data With Quadrics , Computer Graphics Forum, pp. pp. 1593-1, ISBN/ISSN 1467-8659 |
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Kienel E., Vanco M., Brunnett G., Kowalski T., Clauß R., Knabe W.: A Framework for the Visualization of Cross Sectional Data in Biomedical Research , Visualization in Medicine and Life Sciences, pp. 77-97, Springer, ISBN/ISSN 978-3-540-72629-6 |
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Kienel E., Friedrich V.: Shading- und raytracingbasierte Algorithmen zur Generierung von rechnerisch erzeugten Hologrammen , 10. Anwendungsbezogener Workshop zur Erfassung, Modellierung, Verarbeitung und Auswertung von 3D-Daten, 3D-NordOst 2007, pp. 55-64, ISBN/ISSN 3-9809212-9-8 |
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Hörr C., Brunner D., Brunnett G.: Feature Extraction on Axially Symmetric Pottery for Hierarchical Classification , Computer-Aided Design & Applications, Vol. 4, Nos. 1-4, pp. 375–384, ISBN/ISSN 1686-4360 |
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Lorenz M., Brunnett G., Heinz M.: Driving Tiled Displays with an Extended Chromium System Based on Stream Cached Multicast Communication , Journal of Parallel Computing, Vol. 33, Issue 6, pp. 438-466, ISBN/ISSN 0167-8191 |
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Vanco M., Brunnett G.: Geometric Processing of Noisy Point Sets: An Experimental Study , Computing, Vol. 79, No. 2-4, pp. pp. 365-38, ISBN/ISSN DOI 10.1007 |
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Rusdorf S., Brunnett G., Lorenz M., Winkler T.: Real Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation , Journal: IEEE Transactions on Visualization and Computer Graphics (TVCG), pp. 15-25, ISBN/ISSN 1077-2626 |
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Brunner D., Brunnett G.: Inheriting Thinning for Skeleton-based Mesh Decomposition , Curve and Surface Design, Avignon 2006, 6th International Conference on Curves and Surfaces, pp. 78-87, Nashboro Press, ISBN/ISSN 978-0-9728482-7-5 |
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Brunner D., Brunnett G.: High Quality Force Field Approximation in Linear Time and its Application to Skeletonization , Chemnitzer Informatik-Berichte, CSR-07-01, pp. 1-25, Faculty of Computer Science, Chemnitz University of Technology, ISBN/ISSN 0947-5125 |
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Brunner D.: Skelettierung von 3d-Objekten auf kubisch-raumzentrierten Gittern und deren Anwendung in der Segmentierung, Manipulierung und Klassifizierung , Monarch, pp. 1-236, TU Chemnitz |
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Adam M., Brunner D., Brunnett G.: Physically plausible deformation of shoe models , 10. Anwendungsbezogener Workshop zur Erfassung, Modellierung, Verarbeitung und Auswertung von 3D-Daten, 3D-NordOst 2007, pp. 83-90, ISBN/ISSN 3-9809212-9-8 |
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Lorenz M., Brunnett G., Heinz M.: Rendering on Tiled Displays using Advanced Stream Caching , Eurographics Symposium on Virtual Environments, Eurographics, pp. 46-52, ISBN/ISSN 978-3-905673-64-7 |
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Rusdorf S., Lorenz M., Brunnett G.: V-Pong: An Immersive TableTennis Simulation , IEEE Computer Graphics and Applications, Vol. 26, No. 4, pp. 10-13, IEEE Computer Society, Los Almitos, CA, USA, ISBN/ISSN 0272-1716 |
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Kienel E., Vanco M., Brunnett G.: Speeding Up Snakes , Proceedings of First International Conference on Computer Vision Theory and Applications, VISAPP 2006, pp. 323-330, INSTICC Press, ISBN/ISSN 972-8865-40-6 |
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Lorenz M., Brunnett G.: Optimized Visualization for Tiled Displays , Eurographics/ACM SIGGRAPH Symposium Proceedings, Parallel Graphics and Visualization 2006, pp. 127-130, Eurographics Association, ISBN/ISSN 3-905673-40-1 |
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Brunner D., Brunnett G.: Concept for an Application-Oriented Automated Classification System for Bronze Age Vessels , EVA 2006 London Conference Proceedings, EVA 2006 London Conference, pp. 16.1-16.12, EVA Conference International ECI, ISBN/ISSN 0-9543146-7-0 |
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Brunner D., Brunnett G., Strand R.: A High-Performance Parallel Thinning Approach Using a Non-cubic Grid Structure , Chemnitzer Informatik-Berichte, pp. 1-13, Faculty of Computer Science, Chemnitz University of Technology, ISBN/ISSN 0947-5125 |
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Solbrig T., Brunner D., Brunnett G.: Finding Ornamentations on Bronze Age Vessels to Support the Automated Classification , EVA 2006 Berlin Conference Proceedings, Electronic Imaging and the Visual Arts, pp. 72-78, ISBN/ISSN 3-9809212-7-1 |
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Strand R., Brunner D.: Simple points on the body-centered cubic grid , Centre for Image Analysis, Uppsala University, Uppsala, Sweden |
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Hörr C., Brunner D., Brunnett G.: Primärklassifikation archäologischer Gefäße mit Multiresolutional Reeb Graphs , Tagungsband der 3D-NordOst, 8. Anwendungsbezogener Workshop zur Erfassung, Modellierung, Verarbeitung und Auswertung von 3D-Daten, pp. 125-132, ISBN/ISSN 3-9809212-5-5 |
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Rusdorf S., Brunnett G.: Real Time Tracking of High Speed Movements in the Context of a Table Tennis Application , Proceedings, ACM VRST 2005 |
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Lorenz M.: Optimierte Visualisierung auf segmentierten Anzeigen , Monarch, pp. 1-234, TU Chemnitz |
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Knabe W., Washausen S., Kuhn H., Obermayer B., Brunnett G.: Apoptosis and proliferation in developing, mature, and regressing epibranchial placodes , Developmental Biology Vol. 278 Nr. 1, pp. 86-102, Elsevier 2005, ISBN/ISSN 0012-1606 |
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Brunner D., Brunnett G.: An Extended Concept of Voxel Neighborhoods for Correct Thinning in Mesh Segmentation , Proceedings of the 21st spring conference on Computer graphics, Spring Conference on Computer Graphics, pp. 119 - 125, ACM Press, ISBN/ISSN 1-59593-203-6 |
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Brunner D., Brunnett G.: Konzept für ein System zur automatisierten Klassifikation bronzezeitlicher Gefäße , Tagungsband der 3D-NordOst, 8. Anwendungsbezogener Workshop zur Erfassung, Modellierung, Verarbeitung und Auswertung von 3D-Daten, pp. 117-124, ISBN/ISSN 3-9809212-5-5 |
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Brunner D., Brunnett G.: A new Concept of Voxel Neighborhoods for a More Precise Thinning Process (Short paper) , Poster Proceedings of International Workshop on Volume Graphics, International Workshop on Volume Graphics, pp. 7-10 |
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Brunnett G.: Virtuelle und Erweiterte Realität: 1. Workshop der GI-Fachgruppe VR/AR , , pp. 408, Shaker Verlag, ISBN/ISSN 3832232257 |
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Brunner D., Brunnett G.: Mesh Segmentation Using the Objekt Skeleton Graph , Proc. of the seventh IASTED International Conf. on Computer Graphics and Imaging, CGIM, pp. 48-55, ACTA Press, ISBN/ISSN 0-88986-418-7 |
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Rusdorf S., Brunnett G.: Kontextabhängige Steuerung in immersiven VR-Umgebungen ohne Verwendung hand-blockierender Eingabe-Hardware , Tagungsband Virtuelle und Erweiterte Realität, 1. Workshop der GI-Fachgruppe VR/AR, pp. 69-77, Shaker Verlag 2004, ISBN/ISSN 3-8322-3225-7 |
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Linsen L., Müller H., Hahmann B., Brunnett G.: Geometric Modeling for Scientific Visualization , Mathematics and Visualization, pp. 1-488, Berlin: Springer 2004, ISBN/ISSN 3-540-40116-4 |
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Hilbert K., Brunnett G.: Real-time Rendering of Dynamic Scenes Using A Hybrid LOD Based Rendering Approach , Tagungsband Virtuelle und Erweiterte Realität, 1. Workshop der GI-Fachgruppe VR/AR, pp. 149-161, Shaker Verlag 2004, ISBN/ISSN 3-8322-3225-7 |
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Brunner D., Brunnett G.: Automatic Bone Generation for Character Animation Using the Discrete Medial Axis Transformation , Tagungsband Virtuelle und Erweiterte Realität, 1. Workshop der GI-Fachgruppe VR/AR, pp. 339-350, Shaker Verlag 200, ISBN/ISSN 3-8322-3225-7 |
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Randrianarivony M., Brunnett G.: Necessary and sufficient conditions for the regularity of a planar Coons map , Sonderforschungsbereich 393, Preprint SFB393/04-07, TU-Chemnitz, ISBN/ISSN 1619-7178 (Print), 1619-7186 (Internet) |
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Farin G., Hahmann S., Brunnett G.: Geometric Modelling , Computing : 72. 2004, 1/2, Dagstuhl 2002, pp. 1-246, N. - Wien : Springer, 2004, ISBN/ISSN 3-211-20818-6 |
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Hilbert K., Brunnett G.: A Hybrid LOD Based Rendering Approach for Dynamic Scenes , Proc. Computer Graphics International 2004, CGI 2004, pp. 274-277, IEEE Computer Society 2004, ISBN/ISSN 0-7695-2171-1 |
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Vanco M., Brunnett G.: Direct Segmentation of Algebraic Models for Reverse Engineering , Geometric Modelling, Dagstuhl 2002, pp. 207-220, Springer Verlag 2004, ISBN/ISSN 3-211-20818-6 |
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Rusdorf S., Brunnett G.: A Simple VR-Control Device Using Marker-Based Tracking of the Human Hand , , Chicago 2004 |
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Knabe W., Washausen S., Kuhn H., Brunnett G.: Rhombomere-specific patterns of apoptosis in the tree shrew Tupaia belangeri , Cell and Tissue Research Vol. 316 Nr. 1, pp. 1-13, Springer Verlag 2004, ISBN/ISSN 0302-766X (Paper), 1432-0878 (Online) |
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Knabe W., Washausen S., Kuhn H., Knerlich F., Kietzmann T., Sirén A., Ehrenreich E., Brunnett G.: Expression patterns of erythropoietin and its receptor in the developing midbrain , Anatomy and Embryology Vol. 207 Nr. 6, pp. 503-512, Springer Verlag 2004, ISBN/ISSN 0340-2061 (Paper), 1432-0568 (Online) |
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Vanco M.: A Direct Approach for the Segmentation of Unorganized Points and Recognition of Simple Algebraic Surfaces (PhD Thesis) , Doktorarbeit, TU-Chemnitz |
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Washausen S., Kuhn H., Vanco M., Haller C., Brunnett G.: Visualization of cross sectional data for morphogenetic studies , Informatik 2003, Lecture Notes in Informatics, GI 2003, pp. 354-359, Köllen Druck Verlag 2003, ISBN/ISSN ISBN 3-88579-363-6 |
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Vanco M., Brunnett G.: Surface Recognition in Reverse Engineering , Proc. of 3D-NordOst 2003, 3D-NordOst 2003, 6. Anwendungsbezogener Workshop zur Erfassung, Verarbeitung, Modellierung und Auswertung von 3D Daten, pp. 31-40, Polyprint Berlin 2003, ISBN/ISSN 3-9809212-0-4 |
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Lorenz M., Rusdorf S., Woelk S., Brunnett G.: Virtualiti3D (V3D): A system independent, real time-animated, three dimensional graphical user interface , Proc. of the Third IASTED VIIP, VIIP2003, pp. 955-960, ACTA Press 2003, ISBN/ISSN 0-88986-382-2 |
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Randrianarivony M., Brunnett G.: A multiresolution method for detecting higher order discontinuities form irregular samples , Curve and Surface Fitting: Saint Malo 2002, edited by A. Cohen, J.-L. Merrien, L. L. Schumaker, pp. 333-342, Nashboro Press 2003, ISBN/ISSN 0-9728482-1-5 |
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Randrianarivony M., Brunnett G.: Generating well behaved meshes for parameterised surfaces , Proc. Int. Conf. Geometric Modeling and Graphics, GMAG 2003, pp. 56-61, IEEE Computer Society 2003, ISBN/ISSN 0-7695-1985-7 |
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Randrianarivony M., Schneider R., Brunnett G.: Constructing a diffeomorphism between a trimmed domain and the unit square , Sonderforschungsbereich 393, Preprint SFB393/03-20, ISBN/ISSN 1619-7178 (Print), 1619-7186 (Internet) |
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Knabe W., Washausen S., Kuhn H., Brunnett G.: Use of reference series to realign histological serial sections for three-dimensional reconstructions of the position of cellular events in the develo , Journal of Neuroscience Methods Nr. 121, pp. 169-180, ELSEVIER, ISBN/ISSN 0165-0270 |
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Randrianarivony M., Brunnett G.: Approximation by NURBS curves with free knots , Proc. Vision, Modeling and Visualization, Vision, Modeling and Visualization, pp. 195-201, Akademische Verlagsgesellschaft, ISBN/ISSN 3-89838-034-3 |
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Randrianarivony M., Brunnett G.: Parallel implementation of curve reconstruction from noisy samples , Preprint Sonderforschungsbereich 393, SFB 393/02-15, ISBN/ISSN 1619-7178 (Print) / 1619-7186 (Internet) |
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Vanco M., Brunnett G.: Direct Segmentation for Reverse Engineering , Proc. International Symposium on Cyber Worlds , International Symposium on Cyber Worlds , pp. 24-32, IEEE Computer Society, ISBN/ISSN 0-76-95-1862-1 |
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Randrianarivony M., Brunnett G.: Parallel implementation of surface reconstruction from noisy samples , Preprint Sonderforschungsbereich 393, SFB 393/02-16, ISBN/ISSN 1619-7178 (Print) / 1619-7186 (Internet) |
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Vanco M., Schädlich T., Brunnett G.: Extending Lazlo´s Algorithm to 3D , Proc. Int. Conf. on Imaging Science, Int. Conf. on Imaging Science, Systems and Technology, pp. 499-506, CSREA Press 2001, ISBN/ISSN 1-892512-73-4 |
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Brunnett G.: Geometric Modeling of Parallel Curves on Surfaces , Journal Computing, Suppl. 14, pp. 37-53, Springer Verlag, ISBN/ISSN 3-211-83603-9 |
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Vanco M., Brunnett G.: Consistent Orientation of Segmented Models Recovered from Digitized Data , Proc. 9-th Int. Conf. on Computer Graphics, Vis. and Comp. Vision , Conf. on Computer Graphics, pp. 93-103, WSCG 2001, ISBN/ISSN 80-7082-711-2 |
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Lorenz M., Wagner H., Brunnett G.: Navigation und Orientierungshilfen in Virtuellen Welten , Proc. User Guidance in Virtual Environments, User Guidance in Virtual Environments, pp. 29-41, Shaker Verlag, ISBN/ISSN 3-8265-8252-7 |
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Bieri H., Farin G., Brunnett G.: Geometric Modelling , Computing Supplement, Vol. 14, Dagstuhl 1999, pp. 1-351, Springer 2001, ISBN/ISSN 3-211-83603-9 |
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Brunnett G.: Towards Automatic Segmentation in Reverse Engineering , Proc. CAD 2000, CAD 2000, pp. 339-359, Gesellschaft für Informatik 2000, ISBN/ISSN 3-9807029-2-8 |
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Brunnett G.: A direct approach towards automatic segmentation of unorganized 3D points , Proc. Spring Conf. on Computer Graphics 2000, SCCG 2000, pp. 185-194, ISBN/ISSN 80-223-1486-2 |
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Kiefer J., Wendt J., Brunnett G.: Fair Curves for Motion Planning , International Journal of Vehicle Design, Vol. 21 Nr. 2, pp. 266-277, Inderscience Enterprises Limited 1999, ISBN/ISSN 0143-3369 |
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Vanco M., Schreiber T., Brunnett G.: A hashing strategy for efficient k-nearest neighbors computation , Proc. Computer Graphics Int. 1999, . Computer Graphics Int. 1999, pp. 120-128, IEEE Computer Society 1999, ISBN/ISSN 0-7695-0185-0 |
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Schreiber T., Isselhard F., Brunnett G.: Two approaches for Polyhedral Reconstruction of 3D Objects of Arbitrary Genus , International Journal of Vehicle Design, Vol. 21, No. 2, pp. 292-302 |
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Bieri H., Farin G., Brunnett G.: Geometric Modelling , Computing Supplement, Vol. 13, Dagstuhl, Germany, 1996, pp. 1-241, Springer 1998, ISBN/ISSN 3-211-83207-6 |
Publikationen im Jahr: 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 >> |